simultaneous estimation
Simultaneous estimation of contact position and tool shape with high-dimensional parameters using force measurements and particle filtering
Kutsuzawa, Kyo, Hayashibe, Mitsuhiro
Estimating the contact state between a grasped tool and the environment is essential for performing contact tasks such as assembly and object manipulation. Force signals are valuable for estimating the contact state, as they can be utilized even when the contact location is obscured by the tool. Previous studies proposed methods for estimating contact positions using force/torque signals; however, most methods require the geometry of the tool surface to be known. Although several studies have proposed methods that do not require the tool shape, these methods require considerable time for estimation or are limited to tools with low-dimensional shape parameters. Here, we propose a method for simultaneously estimating the contact position and tool shape, where the tool shape is represented by a grid, which is high-dimensional (more than 1000 dimensional). The proposed method uses a particle filter in which each particle has individual tool shape parameters, thereby to avoid directly handling a high-dimensional parameter space. The proposed method is evaluated through simulations and experiments using tools with curved shapes on a plane. Consequently, the proposed method can estimate the shape of the tool simultaneously with the contact positions, making the contact-position estimation more accurate.
Simultaneous Estimation of Manipulation Skill and Hand Grasp Force from Forearm Ultrasound Images
Bimbraw, Keshav, Nekkanti, Srikar, Tiller, Daniel B. II, Deshmukh, Mihir, Calli, Berk, Howe, Robert D., Zhang, Haichong K.
Accurate estimation of human hand configuration and the forces they exert is critical for effective teleoperation and skill transfer in robotic manipulation. A deeper understanding of human interactions with objects can further enhance teleoperation performance. To address this need, researchers have explored methods to capture and translate human manipulation skills and applied forces to robotic systems. Among these, biosignal-based approaches, particularly those using forearm ultrasound data, have shown significant potential for estimating hand movements and finger forces. In this study, we present a method for simultaneously estimating manipulation skills and applied hand force using forearm ultrasound data. Data collected from seven participants were used to train deep learning models for classifying manipulation skills and estimating grasp force. Our models achieved an average classification accuracy of 94.87 percent plus or minus 10.16 percent for manipulation skills and an average root mean square error (RMSE) of 0.51 plus or minus 0.19 Newtons for force estimation, as evaluated using five-fold cross-validation. These results highlight the effectiveness of forearm ultrasound in advancing human-machine interfacing and robotic teleoperation for complex manipulation tasks. This work enables new and effective possibilities for human-robot skill transfer and tele-manipulation, bridging the gap between human dexterity and robotic control.
Improving Denoising Diffusion Models via Simultaneous Estimation of Image and Noise
Zhang, Zhenkai, Ehinger, Krista A., Drummond, Tom
This paper introduces two key contributions aimed at improving the speed and quality of images generated through inverse diffusion processes. The first contribution involves reparameterizing the diffusion process in terms of the angle on a quarter-circular arc between the image and noise, specifically setting the conventional $\displaystyle \sqrt{\bar{\alpha}}=\cos(\eta)$. This reparameterization eliminates two singularities and allows for the expression of diffusion evolution as a well-behaved ordinary differential equation (ODE). In turn, this allows higher order ODE solvers such as Runge-Kutta methods to be used effectively. The second contribution is to directly estimate both the image ($\mathbf{x}_0$) and noise ($\mathbf{\epsilon}$) using our network, which enables more stable calculations of the update step in the inverse diffusion steps, as accurate estimation of both the image and noise are crucial at different stages of the process. Together with these changes, our model achieves faster generation, with the ability to converge on high-quality images more quickly, and higher quality of the generated images, as measured by metrics such as Frechet Inception Distance (FID), spatial Frechet Inception Distance (sFID), precision, and recall.
A Bayesian Approach to Robust Inverse Reinforcement Learning
Wei, Ran, Zeng, Siliang, Li, Chenliang, Garcia, Alfredo, McDonald, Anthony, Hong, Mingyi
Inverse reinforcement learning (IRL) is the problem of extracting the reward function and policy of a value-maximizing agent from its behavior [1, 2]. IRL is an important tool in domains where manually specifying reward functions or policies is difficult, such as in autonomous driving [3], or when the extracted reward function can reveal novel insights about a target population and be used to device interventions, such as in biology, economics, and human-robot interaction studies [4, 5, 6]. However, wider applications of IRL face two interrelated algorithmic challenges: 1) having access to the target deployment environment or an accurate simulator thereof and 2) robustness of the learned policy and reward function due to the covariate shift between the training and deployment environments or datasets [7, 8, 9]. In this paper, we focus on model-based offline IRL to address challenge 1). A notable class of model-based offline IRL methods estimate the dynamics and reward in a two-stage fashion (see Figure 1) [10, 11, 12, 13]. In the first stage, a Figure 1: Objectives of the traditional two-stage dynamics model is estimated from the offline IRL and the proposed simultaneous estimation approach of Bayesian model-based IRL.
Inverse Reinforcement Learning with Simultaneous Estimation of Rewards and Dynamics
Herman, Michael, Gindele, Tobias, Wagner, Jörg, Schmitt, Felix, Burgard, Wolfram
Inverse Reinforcement Learning (IRL) describes the problem of learning an unknown reward function of a Markov Decision Process (MDP) from observed behavior of an agent. Since the agent's behavior originates in its policy and MDP policies depend on both the stochastic system dynamics as well as the reward function, the solution of the inverse problem is significantly influenced by both. Current IRL approaches assume that if the transition model is unknown, additional samples from the system's dynamics are accessible, or the observed behavior provides enough samples of the system's dynamics to solve the inverse problem accurately. These assumptions are often not satisfied. To overcome this, we present a gradient-based IRL approach that simultaneously estimates the system's dynamics. By solving the combined optimization problem, our approach takes into account the bias of the demonstrations, which stems from the generating policy. The evaluation on a synthetic MDP and a transfer learning task shows improvements regarding the sample efficiency as well as the accuracy of the estimated reward functions and transition models.